"The proper function of
history, as I conceive it, is to ensure that merits are not passed over,
and that base words and deeds will have occasion to fear the judgment of
posterity."
-Publius Cornelius Tacitus, Annals, Book III, 65
"Put yourself in my place. What would you do
if someone new came into Belegarth and tried to form an illegal umbrella
corporation over the organization, putting themselves in charge? What if they
tried to charge you and your realm annual membership dues? What if they wanted
to put themselves in a position of such authority that they and their friends
could dissolve your realm? You’d protest vehemently, wouldn’t you? Damn straight
you would. You better believe I did, too. I blew the whistle."
-Dominus
DOMINUS ON BELEGARTH
© Sean Richey, 2005
I don’t like to talk about this unfortunate
period of Dagorhir history that was foisted on us by others. Endless discussion
of these tired issues is a complete waste of my time, and we’ve spent far too
much time on it already. DBGA spent time trying to resolve it, then spent time
fixing it. I like to focus on the positive, and on the future. I don’t talk
smack about people, and I’d prefer to get along with everyone. Anyone who really
knows me knows this about me. Rather than wasting my efforts and time on someone
else’s old BS, I spent time working towards Dagorhir’s collective success. The
Belegarth folks could have shared that success, but bailed on Dagorhir to do
their own thing. Their loss.
Why doesn’t Dagorhir talk about this? Why
should we devote more time? Time’s better spent publicizing and building
Dagorhir. Dagorhir is still a happy and established organization, and it’s more
than quintupled in size over recent years. DBGA hoped that if we were quiet and
moved on, Belegarth would go their own way and the mudslinging would stop. But
it hasn’t. It’s become Belegarth tradition to sling mud at Dagorhir, and at me.
Belegarth leaders provide a twisted representation of the facts to anyone who will
listen. I’m finally breaking radio silence to set a few records straight.
So many people see me as a bad guy, and hate
me without even knowing me. Word to the wise, people. Don’t make me that
important in your life. It’s particularly sad that you identify yourself and
your hobby by that which you hate. I’ve always been of the belief that we are
what we love. That’s because I like to focus on the positive. Medievalism’s a
strange bird. It’s brought some of the coolest people into my life, and some of
the most meaningful and lasting friendships. But I’ve also met a lot of
small-minded, petty, backstabbing, lying control freaks.
Do you assume everything you hear is true?
Or do you think for yourselves? Does anyone else question Belegarth’s endless
use of anti-Dagorhir propaganda to market their organization? Years after what
they term “the Big Split” they’re still representing themselves as some kind of
political faction and not the independent game they claimed they were setting
out to become. I hear they’re trying to decide on a slogan for Belegarth. They
should find something that fits their real mission objectives. Like: “Belegarth:
Not Dagorhir!”
Rather than explaining my actions and
motives, or their actions, motives, and political machinations, I’m just going
to lay out a few facts. You can come to your own conclusions. Adopting other
people’s conclusions (or fabrications) amounts to intellectual laziness. If you
live your life that way, you won’t be happy. Ignorance is not really bliss. It’s
just ignorance.

Fact: Dagorhir began in the Washington, DC
area in 1977. The Dagorhir Battle Game Association (DBGA) only started calling
itself Aratari when other realms started to spring up across the country. For
years, we were just Dagorhir. And as new realms cropped up, DBGA freely gave
permission to use Dagorhir’s rules, name, and publications. This longstanding
tradition of freely sharing Dagorhir continues to this day.
Fact: At Ragnarok XV (2000), Kegg, Freyson,
Fey, Granifar, Tzigana, and Ravenrose (Ragnarok War Council representatives of
their respective realms) proposed to research whether Dagorhir might acquire
benefits by incorporating nationally. Their proposal was accepted unanimously by
the Ragnarok War Council.
Fact: In February of 2001, Kegg, Freyson,
Fey, Granifar, Tzigana, and Ravenrose filed national incorporation paperwork in
Ohio, listing themselves as the Board of Directors for an “umbrella corporation”
they were forming over Dagorhir. This corporation was to be called Dagorhir,
Inc. No one outside their inner circle of friends was aware of this.
Fact: Kegg wrote his “National Charter” to
present to the Ragnarok XVI War Council. This huge document was based on the
controversial SCA articles of incorporation. The document placed him and his
friends in charge of Dagorhir. It empowered his Board of Directors to collect
annual membership dues and dissolve realms. It authorized them to act as
consultants, paid to run Dagorhir battles. And it established for them an
insurmountable power base in Dagorhir.
Fact: An electronic copy of Kegg’s
National
Charter was leaked to the Aratari. No one outside Kegg’s inner circle knew about
this document. They intended to present this voluminous
twenty-six page document to
the next RWC as the results of the “research” and call for a vote before any
real analysis could be done.
Fact: In April of 2001, I
asked a friend to publish a link
to a copy of Kegg’s National Charter on the Dagorhir web board. Jikanta, then
Dagorhir’s UBB moderator, deleted it immediately it saying that it had been kept
secret from the “unwashed masses” because it would raise too many questions. But
it had been put in the public eye, so Kegg had to republish it and switch
gears. He defended his position (and his document) by maintaining that it
supported growth in Dagorhir. Marketing and recruitment were not mentioned once
in the entire twenty-six page document.
Fact: Most established Dagorhir Chapters
were outraged. Kegg expressed a willingness to remove offensive material from
the document. But once confirmed in “power” by the Ragnarok War Council (who had
only authorized them to research potential benefits), Kegg could have revised
the document again with anything he wanted. He refused to back off. The Aratari
made numerous public and private attempts to be conciliatory. DBGA promotes the
game and shares it. Why would anyone in Dagorhir want to diminish it? We would have preferred to
remain happy friends in a united organization. If Kegg had also wanted this he
could have backed off, and remained a popular and influential leader in
Dagorhir. Instead, he maintained that the Aratari were preventing him from doing what the
Ragnarok War Council had “elected him to do.” He and his friends created all
kinds of stink on the internet in support of his position against the evil Aratari who were trying to “take over Dagorhir” in direct violation of the
Ragnarok War Council’s directive.
This is the shortened, abridged version.
I’ve left out a lot of detail. I’ve left out Kegg’s appointment as Dagorhir
webmaster by the Aratari president, and his use of its bulletin board to push
his politics. I’ve left out the attacks on Aratari for registering
www.dagorhir.org, attacks on me for marketing Dagorhir to the Tolkien community,
Jikanta’s repeated removal of my Tolkien material from the Ragnarok XVI webpage
(which resulted in Kegg
being fired as Dagorhir’s webmaster). I've left out Kegg’s refusal to remove his
business from our non-profit organization’s website, and Jikanta’s purchase of
aratari.com that redirected viewers to scat porn sites. I could go on
(and on) for pages. Instead I’ll
just share our conclusions and the actions DBGA took to protect Dagorhir from the
hostile takeover.
Their actions and methods told us everything
we needed to know about Kegg’s intent. There would be no reconciliation. Kegg
intended to take over Dagorhir as an organization, and discredit anyone who
opposed him. Now it’s become Belegarth tradition to hate people you don’t even
know. It says a lot about an organization that needs a unifying enemy to
maintain momentum. Why do you think Belegarth people spend so much time talking
about Dagorhir, and talking about me, on the Belegarth website? As if I was the
sole entity opposing Kegg?
Put yourself in my place. What would you do
if someone new came into Belegarth and tried to form an illegal umbrella
corporation over the organization, putting themselves in charge? What if they
tried to charge you and your realm annual membership dues? What if they wanted
to put themselves in a position of such authority that they and their friends
could dissolve your realm? You’d protest vehemently, wouldn’t you? Damn straight
you would. You better believe I did, too. I blew the whistle.
The Aratari response was based on advice
from legal counsel. DBGA published the anti-Charter,
Dagorhir’s Chapter contract.
This is a licensing agreement, whereby member Chapters agree to run responsible,
reputable non-profit organizations in Dagorhir’s name, just like they always
have. This license outlines a Chapter’s responsibilities to Dagorhir, and DBGA’s
many responsibilities to its member Chapters. It doesn’t give anyone power over
anyone else. Far from it, it preserves and protects Chapter autonomy. It
maintains Dagorhir the way it’s been for over 20 years: you run your Chapter,
we’ll run ours. When we meet together for big inter-Realm events (like
Ragnarok), we’ll decide together how to make things work. DBGA is bound by
contractual obligation to every member Chapter. Chapters, on the other hand, are
free to leave Dagorhir at any time. The only reason Kegg can put some spin
against it is that most people are too lazy to read it for themselves. I defy
anyone to show me one bad or controlling thing in Dagorhir’s contract. Just one.
Anybody?
Kegg shifted gears. Before this, he and his
supporters were trying to use the National Charter to control Dagorhir. Now, he
could vilify the Aratari for the contract and espouse some “power to the people”
philosophy. Belegarth was formed on people’s apparent inability to remember from
one day to the next. Dagorhir always got accused of doing exactly whatever it
was he was doing. The spin changed on literally a weekly, and often daily,
basis. First they wanted to schism because the Aratari would not allow Kegg to take over
with his “National Charter.” Days later, they wanted to schism because of the
contract. One day they were leaving. The next day they were telling everyone
they’d been kicked
out. It was almost comedic.
But this is ironic. The National Charter was
SO important that Kegg and his friends were initially threatening the schism
because we evil Aratari roadblocked it. Why has Kegg’s all-important “National
Charter” fallen by the wayside, instead of being inflicted on Belegarth?
For one thing, Kegg couldn’t vaunt his
“power to the people” rhetoric while putting forth a document that was
restrictive and controlling. And he didn’t need to push the document on an
organization that he already controlled. The National Charter was never
important to him. It was a tool to achieve control. If Kegg could engineer his
schism, he didn’t need the Charter.
Let’s do the math on Belegarth and Kegg’s
wallet. Armageddon’s site is a public park in Illinois that costs Belegarth
about $600 for the entire week. It’s so cheap because there are no amenities or
infrastructure, like toilets and showers. It’s also conveniently in Kegg’s
backyard. Belegarth charges almost what Ragnarok costs, $30/person. Belegarth
claims that they get 300 attendees at Armageddon. That’s $9,000! Where’s
all the
money going?
I’d love to read the Armageddon War Council minutes. I’m sure that Kegg is being reimbursed considerably for “services rendered” on behalf of the
organization’s event. He used to do that at Ragnarok too. He’d
invariably perform services no one had agreed
to or needed. For instance, Kegg would pass out his
“gil” coins to everyone at Ragnarok, like a cool guy. Then he’d present a bill
for $1,000 to the Ragnarok War Council. His friends there would support his
reimbursement, requiring Dagorhir to foot the bill for his popularity contest. I
watched this happen for years.
That, ladies and gentlemen, is how and why
you pull apart a happy established organization.

SPIN VERSUS TRUTH
Here’s a post someone e-mailed me from the
Belegarth web board. It reflects the Belegarth
leadership's party line, i.e., what
they’ve told their membership in support of their splintering off from Dagorhir
and dividing the organization. I doubt the
poor guy who wrote this has even met people
from the DC Aratari Chapter, or been to a Dagorhir battle.
He has no reason to question or doubt.
“Belegarth is a runaway anarchy splinter
group that Dagaorhir pretends does not exist. We use pretty much the same rules,
but where Belegarth emphases independence and individuality of each realm, and
is loosely governed by a council of realm leaders, while the some of the old
timers of the Atari out of Washington, DC try to run Dagorhir as a propietary
organization. The group split because of mostly an dispute over intellectual
freedom between realm leaders. Those favoring individualism/anarchy formed
Belegarth, those who favored centralized control stayed with Dagorhir. Some
realms are dual members. The groups are of similiar size, while Dagohir
membership seems to be stagnating, Belegarth is growing, ie at least 425 and
maybe as high as 500 fighters on the battlefield on 10.10.04 at Oktofest”
Belegarth event attendance always
seems vastly
exaggerated. Event attendance reports continue to climb for weeks after the event is
over, propaganda at its sordid best. The event pictures never reflect the
supposed numbers. Octoberfest 2003 enjoyed high attendance, only because there was
no competing Dagorhir event. And if you look at pictures taken at the event, a
vast percentage of the attendees are Dagorhir members from Dagorhir Chapters. In
sales, people tend to twist statistics to support their product. Dagorhir’s
grown vastly since 2001, more than quintupling nationwide. High attendance at an
odd Belegarth event is, ironically, evidence of Dagorhir’s incredible growth. At huge Dagorhir events, we don’t have to exaggerate
attendance. We take a picture and put it on the internet, where you can count
the people yourself. And we don't do it to compete with
Belegarth. We do it so that people who attended can remember the good times. And
so that everyone else can see what they're missing:
RAGNAROK XIX

If Belegarth is doing
great, good for them. Why the need to keep slinging mud? Is it just that old
habits die hard?
In the paragraphs that follow this, I’ve
attempted to shed some light on some of the spin, and subsequent misconceptions
that spin has created. I know someone will read this and try to put some spin on
it, or twist my meaning out of context. Go ahead and do your worst. I don’t lie
about anything. I have too much truth to keep track of.

SPIN: Kegg: “I am pretty sure that I am
banned for life from DBGA events. What is the offense? I am not really sure,
since no one in the know has ever deigned to give me a straight answer or a
chance to defend myself." (http://www.belegarth.com/board/viewtopic.php?t=7652)
TRUTH: The truth is that Kegg knows exactly
why he is unwelcome. The cease and desist orders from Dagorhir’s attorney might
have been some clue. He later applied to be a merchant at Ragnarok XVII. He
received an e-mail from DBGA’s Rag XVII merchant coordinator detailing the many
reasons he was unwelcome. He engineered a political takeover of Dagorhir without
success. Failing that, he engineered a schism in the organization. He founded
Belegarth to steal Dagorhir membership and displace Dagorhir. DBGA had to expend
thousands in legal fees to make him to stop violating DBGA intellectual property
rights. His event, Armageddon, was founded for the purpose of stealing Ragnarok
participants and eclipsing Dagorhir’s largest annual event. No one has ever
caused so much strife between Dagorhir members. Kegg’s ban from Ragnarok was
ratified unanimously by the Ragnarok XVII War Council, and made permanent by the
Ragnarok XIX War Council.
Kegg claims that he
wants to invite a debate on this issue,
because people who misrepresent facts have a decided edge in a debate.
Dagorhir is not interested in debating
with people who misrepresent facts. We’re interested in fighting with padded weapons. If Kegg really
wanted to defend himself, he could have ignored DBGA’s cease and desist orders
and defended himself in court. But in court, they call lying perjury.
Here are points to consider. Kegg has made
repeated attempts to return to Ragnarok. Why? What if he had won? What if all
Dagorhir’s realms had left to join Belegarth? What if Armageddon enjoyed
Ragnarok’s incredible level of 700 attendees in 2004, and Rag was attended by
only Aratari and KCD? Would Kegg still want to attend if he had won?
I doubt it. He
wants to come back because he did not win. And that’s why the
RWC elected not to have him return to
Ragnarok. Dagorhir remains solid and successful. Dagorhir won by surviving and
growing. Someone on the RWC a couple years ago said it best: “We won. Why should we
surrender?”

SPIN: Kegg: “RWC is setting rules only for
Rag (maybe). The DBGA holds the rights to the name and game, and set all the
rules. They discuss things with groups, but the groups really don't have any
power over the game. If realms had that kind of power, the sport would not have
split.”
TRUTH: How To Be Important 101: Invent a
problem that doesn’t exist, then provide a solution to your make-believe
problem. Belegarth was predicated on this kind of propaganda. What kind of
“power” do you need in a pillow fighting game? I don’t need “power” over a game
to enjoy playing it. I’ve explained in detail how Dagorhir is really structured
below. In Dagorhir, you only have “power” over your own realm. Kegg wanted power
over other realms. He couldn’t do it in Dagorhir, so he had to create his schism
to do it. He stole something DBGA offers freely and acted the hero by offering
it freely himself. Belegarth exists because of his lies. Congratulations.
Kegg: “Jikanta and I started this board
after the Dagorhir board got all Big Brother censoring on the sport. Kicking
people out who did not agree with them, sending nasty letters from lawyers
threatening lawsuits, changing the content (and meaning) of peoples post without
noting that it had been edited.” (http://www.belegarth.com/board/viewtopic.php?t=6998)
Here’s another big lie; that DBGA kicked
everyone out! DBGA devoted time and effort promoting our sport so we’d have more
people to kick out? What? Think about it, people! Dagorhir didn’t kick anyone
out. Everyone was free to remain. Many have since returned, seeing the obvious
benefits and finding they’d been fed hogwash. Dagorhir is open to everyone.
Kegg encouraged people to use the Dagorhir
name without licensing it. He registered a domain for his bulletin board called
dagorhirubb.com, where he and his friends misrepresented the facts, just like
they do today on the Belegarth site. Imagine buying a trademarked domain name,
like microsoft.biz. Use that name to attract Microsoft’s customer base. Then lie
about their product, while selling your own. See what happens to you. Trademark
and intellectual property theft are illegal, and there are serious penalties.
DBGA needed to hire a lawyer to make him stop. And you better believe he dropped
dagorhirubb.com like a hot potato! Then, like all his usual spin, he tried to
make us out to be the bad guys for sending “nasty letters from lawyers” to make
him stop violating Dagorhir’s rights. That’s like deliberately smashing your
car, refusing to pay, and then calling you a bad guy when you get a lawyer.
He did something wrong. DBGA made him stop. Why are DBGA the bad
guys?
Despite Kegg’s efforts, Ragnarok is
growing at a staggering pace. Kegg continues to slam Dagorhir to this day while
always protesting his innocence. It’s a sad shame, really - a waste of talent
and intellect. Kegg could have compromised, and shared authority the way it
should be shared, where we all run our own groups independently. He would have
remained a leading and respected member of a huge, successful and established
national organization.
Do I resent this? I don’t like being lied
to. I don’t like being lied about. In the last 5 years, I’ve done
a lot
to promote Dagorhir. I didn’t need to be “in control” to do this. I did it because I
saw an opportunity to give something back to an organization that’s given me so many good
times. And I wanted to share those good times with others. I’m sure there are
some cool people I’ll never get to meet (or fight) because their heads are full
of lies about Dagorhir. I do resent that.
Do I hate Kegg? Not at all, I don’t waste
time on hate. I just recognize him for what he is. The difference between
us is that he made his control of Dagorhir more important than Dagorhir itself,
and ripped the organization apart. And people let him do it, never questioning
his motives or character. To me, Dagorhir itself is vastly more important than
control over it. I am not in control. I am not trying to be anyone’s leader,
outside Rome. I am not making money. I’m glad Kegg is gone, despite the cost. I
still think Dagorhir made the right decisions, cutting our losses before
our
expansive, explosive growth.

SPIN: Amtgard was an organization that
schismed from Dagorhir too.
TRUTH: No, it most certainly did not. This
is typical self-congratulatory propaganda, intended to reassure Belegarth
members that they’ve done “the right thing” by leaving Dagorhir too. The only
relevant parallel is that someone stole Dagorhir’s rules and tried to start up a
group somewhere else.
Amtgard was founded by a guy named James (Musashi/Peter
LeGrue) Heron back in the 1980s. He was a lying conman too, as Amtgard
management will attest. Heron is the reason that the Dagorhir Handbook was
originally copyrighted, because he tried to steal credit for it when he played
Dagorhir here in DC. Why do people insist on stealing something that’s shared
freely? I’ll tell you why. They want to have control instead of just settling
for fun like the rest of us do. Heron moved to El Paso, Texas and started up
another group. It was not a split from Dagorhir, as certain
people would have you believe. No one in El Paso had ever even heard of Dagorhir!
This was 1983: before the internet, but after smoke signals.
Go to
http://agh2o.org/amtwiki/index.php/Peter%20LaGrue if you
want the truth about Amtgard’s origins from an independent
source.

SPIN: Ragnarok sucked, go to Armageddon.
That’s where all the cool people are!
TRUTH: The people who say this keep coming
back to Ragnarok again and again, year after year. This is something that would
get them ostracized by their peers who like to perpetuate the old “we hate
Dagorhir” mentality. If Ragnarok attendees genuinely felt that “Ragnarok
sucked,” they wouldn’t keep coming back to Ragnarok every year. Ragnarok
continues to grow by leaps and bounds. Ragnarok XIX had 696 attendees, and many
people came straight from Armageddon. I know what they say the attendance has
been for Armageddon, but the pictures speak louder than words. We
had over 1,000 attendees at Ragnarok XXI. There’s a
picture
on the Dagorhir website of over 450 on the field. I know. I counted them
myself and yelled, “This is the biggest Dagorhir battle in history.” You can
count them yourself. Ragnarok will continue to get bigger. And better.

And you know what, Belegarth? Go ahead and
hate us. Hate me. If you really want to be the kind of person who goes around
hating because you only listen to what people tell you, then I’m glad you’re
somewhere else. We’ll have even more fun without you.
I don’t hate you. I don’t even know you, and
I don’t waste valuable time or energy on hate. I’m glad you’re having a good
time playing medieval battle games. Hell, we have more in common than most
people. Mundanes would look at us funny. And properly so! We dress up funny and
pillow fight. I can’t think of anything that should bond us together more than
this shared psychosis of ours. If you prefer to buy into a “We hate them”
mentality, that’s a tragic loss for you. You’re depriving yourselves of huge
opportunities to enjoy huge Dagorhir battles at Ragnarok. You’re robbing
yourself of potential friendships with lots of cool people. You’re missing out
on epic experiences you could share with these people at Dagorhir events. You’re
missing out on the best things that YOUR HOBBY has to offer. And you’re
sacrificing all of this so that you can conform to someone
else's party line. So that you
can say to a little clique that you hate Dagorhir or you hate Dominus. Being
elitist is lonely, guys. I’ll say it again: ignorance is not bliss. It’s just
ignorance.

SPIN: Go to Armageddon instead of Ragnarok.
The average experience level of the fighters is much higher!
TRUTH: Actually, that’s probably true. But
it’s because there are HUNDREDS of new fighters at Ragnarok.

SPIN: (Kegg said this himself in the early
days of the “Big Split.”) “All of Dagorhir is leaving with us, except for KCD
(Kansas City Dagorhir).”
TRUTH: Kegg tried to misrepresent leaving as
being the “right thing to do.” After all, “everyone’s doing it!” With the
exception of Numenor, Wolfpack, and Dur Demarion, there are no real Dagorhir
groups of note that left Dagorhir to join Belegarth. Belegarth misrepresents the
numbers by including small Numenorean satellite groups that would be considered
units within any other Dagorhir Chapter. Kegg stacked the Ragnarok War Council
with these satellite groups back in his Dagorhir days so he could have a
supporting political faction. And like I said, Belegarth has
since grown substantially. And good for you, Belegarth. But you don't need to
keep slamming us. Pursue your vision. Be who you are, not who you aren't.

SPIN: Belegarth emphases independence and
individuality of each realm, and is loosely governed by a council of realm
leaders, while the some of the old timers of the Aratari out of Washington, DC
try to run Dagorhir as a propietary organization. Variations include, “the
Aratari took over Dagorhir. The Aratari control Dagorhir, etc.”
TRUTH: Control is actually centralized in
Belegarth. Belegarth is “governed” by the Armageddon War Council. This group
establishes not only rules, but organizational policy. Belegarth realms are
subject to those decisions whether they attend Armageddon or not.
In contrast, Dagorhir’s “government” is
completely decentralized. DBGA makes no attempt to "govern” anyone. You run your
Chapter, we run ours. When we meet together for big inter-Realm events (like
Ragnarok), we’ll decide together how to make it work. But neither the Aratari
nor the Ragnarok War Council have any authority over your Chapter, beyond our
shared contractual obligations to the organization’s success. Neither the
Aratari or Ragnarok War Council have any authority to tell you or your members
what to do, or to decide the “direction” of your Dagorhir group. You can
establish your own rules variations, traditions and internal policies without
external interference. You don’t have to believe me. Ask any Dagorhir Chapter
leader. They’ll tell you.
Here’s an interesting cultural difference.
For Dagorhir, it’s not government. Belegarth leaders like to pretend they’re
kings and ambassadors with some kind of “power.” In Dagorhir, that’s roleplaying.
Roleplaying has no place in the responsible administration of a mature and
successful organization. It is not government in Dagorhir. It’s administration.
It’s about responsibility to the organization. Not titles, power, control and
authority. I always see those words used by Belegarth leaders and wannabe
leaders. Speaks volumes to me. It says, “I am not doing this to have fun. I am
doing this to feel important.”

SPIN: Belegarth has been in existence for 21
years because Pentwyvern was in existence back then, Dagorhir’s 2nd or 3rd
realm outside DC.
TRUTH: Pentwyvern is not a Belegarth realm.
Belegarth has only existed since 2001.

SPIN: Belegarth is growing, while Dagorhir
dwindles.
TRUTH: Some of the so-called Belegarth
realms are really just units who attend battles at their local Dagorhir Chapter.
Look at the Belegarth world map, accessible from the Belegarth website. If you
look at the Belegarth map, half of “their” realms are listed as having “no
website.” These people do have websites. If you want to find a link to them,
you’ll have to visit Dagorhir's
locations page. Belegarth doesn’t link to
sites that say “We are a Dagorhir Chapter” because you can’t spin that into
something else.

SPIN: DBGA’s Board of Directors control
Dagorhir’s rules, and only they can affect rules changes in Dagorhir, whereas
Belegarth is run as a democracy.
TRUTH: Dagorhir's process
is democratic. Rules changes are discussed at Ragnarok’s War Council ever year, where two delegates from every attending
Chapter meet and vote on rules changes and event-related issues. Proposals can
be brought forward by any representative. Just like every other Chapter, the DBGA/Aratari get two reps and two votes. Chapters are encouraged to comply with
the Ragnarok rules set, but are not required to. Every
rules change
decided by the Ragnarok War Council has been incorporated in the Dagorhir
rules
set.
Belegarth has the appearance of
a democracy. Dagorhir is a democracy. I wish Belegarth would quit trying to
speak on Dagorhir’s behalf. But they rely on that to keep Belegarth going.
“Belegarth good. Dagorhir bad.” Whatever! If you want to control a portion of an
organization, you have to make sure they think you’re doing them a favor.

SPIN: Your realm can be both Dagorhir AND
Belegarth!
TRUTH: Sorry. No, you sure can’t. Belegarth
leaders are spreading this rumor to estrange member Chapters from DBGA by
causing them to violate their contract.
You and your membership can attend Belegarth battles, or Amtgard, SCA, or whatever they want to do! Medievalism is
all about having fun! For Gods’ sake, find fun wherever you can! But part of a
Chapter’s obligation to Dagorhir is to run an exclusively Dagorhir organization,
using Dagorhir’s name and rules for all of their events. Dagorhir’s publicizing
you, shouldn’t you be publicizing Dagorhir?

SPIN: The Dagorhir web board is censored
tyrannically by Dominus, who denies Americans freedom of speech. The board
moderators are Nazis!
TRUTH: Yup, we’re Nazis alright. Millions
have died because I didn’t let them break the rules of the Dagorhir bulletin
board! Millions! Chew on this little newsflash: if you hate people because your
friends tell you to, then aren’t you the ones who are like Nazis?
The Dagorhir bulletin board rules are
necessitated by these very same drama queens who complain about it. They break
the board rules constantly, trolling, and talking smack about Dagorhir and
trying to promote Belegarth at the expense of Dagorhir. Sorry, the United States
Bill of Rights doesn’t authorize you to talk smack about someone on their own
website. With freedom comes responsibility, or there would be no laws against
slander. The bulletin board rules are clearly outlined. You clicked “I Agree”
and then broke the rules. That’s like blowing off shots in battle and
complaining about the Heralds who called you dead. It’s the same thing.
These same
few people
come back to Belegarth’s board and brag about how many times they’ve been banned
from the Dagorhir bulletin board for breaking the rules. As if breaking rules
and being disrespectful was something to be proud of. They lie about the reasons
they were banned too, in order to stir up trouble. “I got banned for posting a
picture!” No, silly. You got banned for posting a picture from a Belegarth
website that talks smack about Dagorhir. It’s the same thing as posting a link.

SPIN: The Aratari are keeping everyone in
the dark about Belegarth. They pretend that Belegarth doesn’t exist.
TRUTH: We are not promoting Belegarth or
Belegarth events on the Dagorhir website or at Dagorhir events. Nor have we used
that medium to say bad things about Belegarth or its people. Belegarth, in
contrast, doesn’t promote Dagorhir events either. But they do talk about
Dagorhir all the time. They say bad things about Dagorhir and Dagorhir members,
and spread misinformation about our organization’s structure and policies. They
encourage others to do by setting the example and applauding idiots who repeat
their rumors.
I’m glad that Dagorhir, in contrast, enjoys
such a positive vibe, promoting camaraderie, sportsmanship and fellowship.
Dagorhir does not need a “unifying enemy” to hold us together. Everyone’s glad
that everyone else is there to share the fun. More is definitely merrier.
DBGA volunteers have devoted vast amounts of
time and effort to ensure that Dagorhir is well-publicized on the internet.
Dagorhir’s tremendous national growth reflects that success. This is our
obligation to our member Chapters, the benefit of being Dagorhir. Belegarth left
Dagorhir. Why does Belegarth feel entitled to share the benefits of Dagorhir’s
success? Wendy’s is not advertising McDonalds = Dagorhir isn’t advertising
Belegarth. Why are DBGA bad guys for this? We’re not. It’s all just spin, to keep
the hate alive. To glorify Belegarth’s “cause” against the unifying enemy.
Amtgard and N.E.R.O. aren’t advertising
Belegarth either, but they are not vilified by Belegarth. Why should Dagorhir
link to a website where anti-Dagorhir spin occurs on a daily basis?
It
shouldn’t. Why link to a site that continues to cast Dagorhir and Dagorhir’s
membership in a bad light? That won't help the game grow.

SPIN: People aren’t allowed to discuss
Belegarth at Dagorhir events.
TRUTH: Does anyone really believe stuff
like this? This is another example of twisting the facts. The fact is that you
cannot discuss Belegarth, or any other padded weapons medieval combat group, on
the Dagorhir bulletin board on the Dagorhir website. Does Dagorhir monitor
conversation topics at our events? No. Dagorhir concentrates on
making events fun. We could care less what people talk about. Belegarth
people are welcome. Amtgard people, whoever. Everyone’s welcome at Dagorhir,
provided they do not create problems for the event staff or the participants.
And provided their actions haven’t infringed upon Dagorhir’s intellectual
property rights to the point that Dagorhir’s had to expend time, money, and
resources on legal action.

SPIN: Lord Onyx: I’ve always supported both
Dagorhir and Belegarth.
TRUTH: I’ve always thought of Onyx as
Chicken Little. Remember that story? “The sky is falling, the sky is falling!”
Rome ran Rag XIII. I held off fighting till the last Saturday. I didn’t have
time, I was working for Ragnarok literally every waking hour. Onyx woke everyone
up Saturday morning yelling that there were tornadoes on the way and that
everyone should evacuate the campground. (As if you want to be driving around in
your car during a tornado!) The sun came out, the sky didn’t fall, and I didn’t get to fight that
whole Ragnarok. That’s my first impression of Onyx.
Onyx volunteered to co-host Ragnarok XVIII
with Rome. Eight months later, he backed out the day he learned he couldn’t
bring Kegg. He only agreed to run Rag so he’d have clout to get Kegg back. I’ve
heard people say Onyx is a great leader. Sorry dude, but I’m not impressed.
Leadership is about fulfilling obligations. You made a deal with the whole
Ragnarok War Council and then backed out. You love playing
the martyr, you claimed I attacked you when I stood up to you in my
e-mailed response. I didn't attack you, I exposed
your motivations and you ran for it, to spin another day. So much for your “support of
Dagorhir.” Rome went on to throw what was then termed the biggest and best Ragnarok
ever, with record attendance only two years after the so-called “Big Split.” And
we had more people at that Ragnarok (395) than we’d had two years before WITH
all of the Belegarth members there.
Folks, do you ever read between the lines?
I always try to. Here’s
the skinny on Onyx. He’s the founder of the “Elite Blood Falcons” (EBF), a unit
totally entrenched in Belegarth politics. He’s an empire building type. He
recruited several realms’ best fighters so he could have an instant power unit
instead of building one from scratch. Kegg was smart to get a lot of influence
within the EBF early on, making offers and whispering in people’s ears. Onyx is
between the proverbial rock and hard place, because “his” unit is in Kegg’s
pocket. So if Onyx wants to maintain a leadership role, he has to play ball and
act in Kegg’s (and Belegarth’s) best interests. Far from supporting Dagorhir, he
is not even a Dagorhir member. Nor are either of the EBF-controlled realms
associated with Dagorhir. Well, one is actually an Ohio Dagorhir unit who calls
themselves a Belegarth realm.
Granifar and Tzigana are EBF, and they were
to be two of the Directors listed in Kegg’s illegal umbrella corporation
Dagorhir, Inc. Kegg offered Granifar the position of business manager for
Edhellen Armories. Kegg is always making offers and telling people what they
want to hear. That’s how he lures people in. Granifar was lured in.
Galon, Kegg’s President of Belegarth,
is EBF. Note too that Galon is an employee of Kegg’s Edhellen Armory business.
At least he was last time I checked. No conflict of interests there. ;-)
I saw this little thing Onyx wrote online.
He claims this was all about ego, but I think I've laid out
the facts at length. The Aratari, Onyx
claims, wrote every realm stating that they’d have no say in the direction of
Dagorhir.” Uh huh… right. Great salespitch! I’m not going to dignify his rubbish by explaining the
truth line by line. It’s just a regurgitation of tired old spin. I see why you
came to our battle. So you could walk away claiming we’d said things we never
did. Or misrepresent our conversations to your friends as a flat “no.” That’s
why I never talk to people like you without witnesses around.
Onyx, you ask what I’m scared of, if it’s
“real competition.” We are the real competition. You guys came to the Aratari
Fall Campout 2004. On an Aratari battlefield, you guys are average. Decent
fighters, sure, but nothing to write home about. Don’t worry,
Onyx. The sky’s never going to
fall.